I intend to make for my dissertation a working piece of game play that will
not only show my strong design skills but also that i am competent across the
development pipeline.
My game will be a 3rd person avoider game in which the player must navigate their
way through a maze of different rooms, whist trying to stay ahead of the enemy
who is constantly behind them. There will be puzzle elements in each room that
the player must over come to progress through the game.