Project milestones
The way I will manage this project will be to use a
combination of agile and waterfall development processes. I will use the
waterfall milestones for setting out what will be required to be delivered at
certain development stages. I will use agile and scrum methodology to help me
manage what I am doing in between these milestones.
Milestone 1 –
design
By the 1st
December I intent to have the design finalized as well as a fully iterated
grey box of the level ready for review. This
will consist of one sprint.
Milestone 2 –
Technical development
By the 25th
January I am intending to code the grey box fully and have the mvp version
of this game ready for review. This will
consist of two sprints.
Milestone 3 - art
asset development and integration
By the 11th March I intent to have
refined my already grey boxed art assets and to implemented new ones with the
code. This will consist of two sprints.
Milestone 4 –
testing and refinement
I will use this time to fully test and polish my game. This
includes the creation of menus and sounds. This will be done by the 19th April. This will consist of one sprint.
26th
April – 17th May contingency time
I will keep this time as contingency in case any issues
arise during the production process. I will also use it as extra testing time
to ensure my game is market appropriate.
No comments:
Post a Comment